So... you know how in Diablo 02 and Diablo 02: Lord of Destruction, the characters' skills trees were separated into three different branches (like the Sorceress has Fire, Ice and Lightning) and the best way to make a successful character was to only use two of those branches instead of all three?
My question is that, if you were actually on Sanctuary, like you lived there, would that still apply? Would you be able to use all the skills you could acquire (like you do in Diablo 01) and still be an effective fighter/mage/whatever or would you have to have to limit yourself? Because I know in the little booklets, it says the Sorceress is the Mistress of All Elements and they're feared because they're so attuned to those elements, but is that all the elements or just one?
(The Sorceress is just an example. Sorry. I'm a sucker for mages. Archers and mages. And some swordswomen.)
Pretty much: in the world of Sanctuary, do all the characters use all their skills that are listed or do they specialise? Also, the Sorceress and the Druid are both elemental users. Do they use all the elements or just a few? Do you think they also have spells/auras/passive abilities/masteries/combat techniques that weren't mentioned in-game?
About the Void: So The Void is the place of "death" for angels and demons or something, right? It's either that or a prison? So... since angels and demons never die and if they are "killed" and they go to the Void afterward... are they there? If there was a way to peer into the Void, would you see them? Could they be freed from it? Or am I missing something?
P.S. My Diablo 03 soundtrack got here.
It's Collector's Edition. Damn you, Amazon.
P.P.S. I was reading the reviews for "The Sin Wars" trilogy and they're mostly negative.
Apparently, the writing style is different and it's really half-assed and rushed.
I can agree since there is a huge blurb from the book online. I wasn't impressed.